Daimonin knows of two type of castable magic. These are spells and prayers.
Practical differences are covered in "Section 1-1: Wizardry Spells" and "Section 1-2: Divine Prayers". Here note the major similarity, that spells may be cast and prayers invoked in via the same methods,
There are three major ways to cast spells and prayers:
To cast the spell/prayer immediately, use "/cast <spell/prayer>"
.
Alternatively, to ready the spell/prayer for future casting, use "/ready_spell <spell/prayer>"
. This will have the same effect as pressing an assigned quickslot key (see below).
Obviously this is a clumsy and time-consuming way of doing things so you are recommended to instead use either of the methods described below.
For general information on key bindings and commands, see "Game Mechanics, Section 3: Interacting With Daimonin".
Be aware that directed spells/prayers (eg, magic bullet) will only fire in the direction you are facing when "/cast"
in this way (either from the console or via a bound key).
For general information on the quickbar and its use, see "Game Mechanics, Section 3: Interacting With Daimonin".
Magic for mages.
Magic for priests.
This document was automatically generated from DaiML source
Last modified: 2006-05-23T07:54:57.543+01:00