Most items may have magical qualities. While for some this is to be expected -- potions, wands, and scrolls, for example -- as magic is their raison d'etre, for others -- bags, for example -- it may be less obvious (or not).
Magic items may be categorised according to use:
The effect is usually temporary but may be permanent.
They may run out of charges or they may have unlimited charges but they will never disappear.
The magic in these items will never run out.
Single-use magic items.
Multiple-use magic devices.
Constant use magic items.
This document was automatically generated from DaiML source
Last modified: 2006-05-23T07:54:57.755+01:00