Smacky's Guide To Game Mechanics, Section 2-1: Commands & bound keys

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Commands

Daimonin knows two flavours of command, game commands and meta commands.

[NOTE] I classified the commands thusly when I first wrote Smacky's Guides. The names aren't entirely accurate but they're good enough. In fact, the difference is that game commands often (but not always) take one or more arguments (eg, "/apply <item>") whereas meta commands never do (they may, however, act on the item highlighted by the cursor in the inventory or below windows).

Game commands

Game commands tend to specify an action for your character to perform (eg, "/pray" to, errm, pray) or are used to chat with other players (eg, "/shout").

All game commands start with forward slash and are lowercase. Game commands are entered at the console or may be bound to a key. To open the console enter the meta command"?M_CONSOLE". By default this is bound to the key KPENTER, so press that.

You will now see a cursor in the lower textwindow. This means you can start typing (key bindings are ignored).

The rules in the console are simple. If the text you enter begins with a backslash ('/') it is taken as a game command. Otherwise the text will be echoed to other players (and NPCs) nearby.

In the console, a number of editing keys are available:

LEFT/RIGHT move the cursor within the text you have typed
HOME/END move to the beginning/end of the string
UP/DOWN cycle through the history
DELETE/BACKSPACE delete the next/previous character from the cursor
RETURN/KPENTER enter any text you have typed and return to the game
ESCAPE return to the game

See "Appendix A: Game commands" for a complete list of game commands.

Meta commands

Meta commands generally influence the behaviour of the program (eg, "?M_SKILL_LIST" to open a dialog displaying all your character's skills).

All meta commands start with "?M_" and are uppercase. Meta commands may not be entered at the console. They must be bound to a key.

See "Appendix B: Meta commands" for a complete list of meta commands.

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Bound keys

Individual game commands and meta commands can be bound to keys. For example, you might bind the game command "/cast minor healing" to 'H'.

Detailed instructions on (re)binding keys are given in "Section 3-1: Key settings".

See "Appendix C: Default bindings" for a complete list of the default key bindings.

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This document was automatically generated from DaiML source
Last modified: 2006-05-23T07:54:56.686+01:00